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Sunday, November 4, 2012

Campaign Update - Battle for Vogen Turn 2

A screen shot from the first of many mega-battles that will occur

Salamanders bravely face the Necron Menace...

The flames of war burn brightly in the 41st Millennium  though no fire burns as bright as the battles that rage within the streets of Vogen.  As ever, city-fights are a hard fought thing, especially when both sides of the conflict are forced to fight against the city itself.  For the last week or so, eager gamers from Kingaroy Wargamers Inc have been furiously playing games in a desperate attempt to force the city into compliance, securing victory for their faction.  But no war is that simple and for every mile of shattered sub-sector, each side has been set upon by the cities inhabitants and the forward scouting parties of the opposing faction.  The forces of Order are dogged by militant gangs and rogue factions of traitorous KZ-PDF, while the forces of Disorder encounter hordes of fanatical Imperial citizens, fearlessly assaulting the Heretics and Traitors armed with nothing but scavenged weaponry and blind faith in their Emperor.  The truly terrifying thing is - the city is winning...

Vogen Turn 1 - Such optimistic beginnings...
In a large portion of games, the attacking players (those fighting for their faction) is being defeated by the defender, who at this point plays for the city of Vogen.  This has made for an interesting situation where the advance of both factions has been delayed significantly thus far.  

The city has not seen fit to relinquish itself as yet, to either faction...
It is of no matter though, as players are quickly getting a handle on their limited armies and will no doubt take advantage of the different events and bonuses that will come into play in the future.  Perhaps we'll see a turn around for both factions in the near future.  Only one thing is certain - the inhabitants of Vogen cannot hold out forever...

Catch you all later

Trev

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