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Monday, October 15, 2012

Salamander Update - Hab-Blocks for Humanity

Wars within cities are a brutal affair.  Both sides struggle for superiority while the beleaguered populous cower for their very lives.  While GW does a stellar job creating highly detailed buildings for a range of key buildings, but what about the small-folk?  Where are their buildings?  This project intends to put right such an unfortunate oversight, designing and creating ruined hab-buildings that the unseen masses would have called home (and may do so again provided they survive the conflict).

To ensure these building can be recreated, I made templates using thick cardboard whose designs were transferred into foamcore.  This first building will be part of a larger modular structure which will be expanded as time goes on.  The modular nature of this design ensures a variety of combinations can be created, making each game different from the one before.

With the main structure built and glued to its base, I'm free to start on the details that will firmly entrench this building in the 41st Millennium.  Hopefully I'll be able to get this done within the next week so that the basing process can begin.

Catch you all later


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