With my efforts in painting miniatures bearing considerable
fruit, it was time to get started on building an actual gaming table to play
on. BMG runs an unusual table size (at
least unusual for me) of 90cm x 90cm which is a bit of a departure from the old
4’ x 4’ table I’m used to playing on with GW games or Wrath of Kings. Armed with this knowledge, I set out
designing a gaming table that would allow me to bring Gotham City to life...
Starting with a 6’ x 4’ sheet of MDF, the sheet itself was
cut into a series of 1’ x 1’ squares which according to basic math would
provide me with 24 squares from which I could build my table. Thankfully my sometimes questionable grasp on
basic mathematics was correct (like everyone else, I struggle with thinking
early in the morning and on Sundays. I
can’t even adult before at least 8am) and I was gifted with two piles of
stacked squares from which I would be able to craft my glorious vision. Considering I would only require 9 of these
sections for the inital board, I would have plenty of spares for me to create
additional configurations. For the most
part, these alternate configurations would most likely relate to different intersections
and / or development components. I did
however, want the roads to be set into the board so that models would be
required to step down into the road as opposed to stepping up onto a modular /
portable road that seems to be the norm on a large number of tables. The solution? MDF layers!!!
The layering process was a drawn-out affair due to climate
issues delaying the drying time of my PVA glue.
That said, once the sections were dry, I had by road ready to go which
was an exciting prospect indeed! With the construction completed, it was time
to proceed with the painting process, which is one of the most enjoyable
elements of the process but before that could occur, I needed to add some extra details.
Part of the fun involved with building a table comes from
the extra details you get to add extraneous detail to the table that doesn’t
seem too important at first, but will greatly enhance the realism of the board
as a whole. Things like stormwater
drains are perfect for this sort of thing because everyone see’s them every day
and when they’re absent it forces a slight disconnect which is something I
wanted to avoid if possible. Now that the
tiny details are handled, I can move onto the painting portion of this project.
Catch you all later,
Trev.
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